Foothill Hoops Youth Basketball

 

Rules and Regulations

 

 

I. General

 

A.      Game length – games shall begin at 5 minutes past the scheduled hour and are divided into 4 quarters of 10 minutes in length. A running clock will be in effect, except for these situations:

 

                1. a timeout

                                                                2. an injury

3. the last two minutes of a half (for 4-6 girls, 5-6 boys, and   

    Jr. High boys and girls) if the teams are within 20 points         

 

B.       Beginning the games – a jump-ball will be used to start all games (except 1-2 boys, and 1-3 girls). If a team wins the tip, the opposition shall be rewarded the ball on the next jump-ball situation (two players control the ball simultaneously, the ball gets lodged between the rim and the backboard, the ball gets stuck above the backboard). Possession alternates from that point forward.

 

 

C.       Timeouts – each team shall receive two time-outs per half. Timeouts shall last no more than one minute. In an overtime, each team is rewarded an additional timeout. Timeouts do not carry over halves and in overtimes. Also to be noted, timeouts can only be called:

                       

1.        when there is a dead-ball

2.        when your team has possession of the ball

3.        after a made basket by the opposing team

 

 

D. Overtime – 2 minute, stop-clock periods (there is no over-time for 1-2 boys,  

     1-3 girls, and 3-4 boys) that will begin with a jump-ball at center court

 

 

E. Substitutions

 

1.        For all 4-6 girls, 5-6 boys, and Jr. High boys and girls games, players must wait for a dead-ball before they can enter the game. Players must kneel near half-court in order to be let into games. If players fail to do so, a technical foul may be called on the referee’s discretion.

2.        For all 1-3 girls, 1-2 boys, and 3-4 boys games,

      substitutions can be made on the fly, but shall be           

      limited to one at a time

 

F.       Playing time - if there are 10 players or less on a team at a given time, each

      player must play no less than 20 minutes of the game and no less than 10 

      minutes per half. Failure to do so will result in a forfeit for 4-6 grade girls,

      5- 6 grade boys, and Jr. High boys and girls.

               

               

1.        Late arriving players – if a player arrives after the start of the game, the playing time rule is applicable for the next quarters only. For example, if a player arrives late, he must play 5 minutes of the second quarter and then 10 minutes in the second half.

2.        Penalizing players by reducing playing time (i.e. for behavior and/or attendance problems) – a coach much play all players the required time unless previous written permission has been given by a League Director.

 

 

G.       Number of players – a team must play with at least 1 and no more than 5

players on the court at all times. If there are less than 1 players present for a 4-6 grade girls, 5-6 grade boys, or Jr. High boys or girls game, an automatic forfeit will result.

 

1.        Please note, that if a non- roster player enters a  

               game, it results in an automatic forfeit for the offending    

               team (4-6 girls, 5-6 boys, Jr. High boys and girls). The 

               game may continue as scheduled, but it will count as a  

               loss for the team in violation, regardless of the point

               outcome.

 

H.      The line – if the ball touches, or the player in control of the ball steps on or

      over the line, it is ruled out of bounds and awarded to the opposing team.

 

 

II. Fouls

 

A.      Technical – a technical foul may be called against any player, coach, or assistant. A technical foul results in two free throws and possession of the ball for the opposition. Two technical fouls during a game will result in automatic disqualification and ejection of the offending player or coach from that game only. Reasons for technical fouls include but are not limited to:

 

1.        unsportsmanlike conduct

2.        foul language

3.        arguing with/yelling at an official

4.        debating the rules of the game with an official

5.        criticizing an official’s call or lack thereof

6.        fighting

7.        a flagrant foul

8.        delay of game

9.        hitting the ball with a fist

10.     slamming/throwing the ball

11.     too many players on court

12.     a coach walking out onto the court (at referee’s discretion)

 

B.       Personal – a personal foul is direct, physical contact with another player that results in an unfair advantage to the player initiating the contact. Upon the fifth personal foul of a game, the violating player is no longer eligible to play in that game, regardless of minutes played (enforced for all 4-6 girls, 5-6 boys, and Jr. High boys and girls). Types of personal fouls include but are not limited to:

 

1.        Blocking – physically impeding the progress of a player who is still moving (without having already established a set position)

2.        Charging – running into an opposing player who already has established a set position (unless the defensive player has been determined by the referee to be standing directly under the basket)

3.        Holding – restricting movement of another player by holding onto a body part or article of clothing

4.        Hand-checking – placing a flat-hand on an opposing player

5.        Illegal screen – a form of blocking in which the player setting the screen is still moving when the defender makes contact

6.        Over-the-back – infringing with the vertical plane of, and making contact with, a player who is in position for a rebound

7.        Reaching in – extending an arm and making contact with a ballhandler in an attempt to steal

8.        Tripping another player (does not have to be intentional)

9.        Pushing another player

10.     Hacking/striking/hitting/elbowing a player (does not have to be intentional)  

11.      Player control – when the referee determines that an offensive or defensive player is playing out of control

 

Principles to remember:

               

1.        a body part cannot be extended into the path of an opponent (teach the kids to play defense with your feet, not your arms)

2.        the first player to establish position has priority to that position

3.        the player who moves into the path of an opponent (especially when airborne) when contact occurs, is responsible for that contact

 

C.       Consequences of Fouls

 

1.        Free throws – free throws shall be awarded to a player who is fouled in the process of shooting. If the shot was good, one free throw is awarded, if the shot missed, two free throws shall be awarded (no free throws for 1-3 girls and 1-2 boys, instead, ball will be taken out of bounds).

a.        The defending team must occupy the two spots in the lane nearest to the basket

b.       No player may enter the key until the ball hits the rim

                                                                                                                                                   i.      If the defense violates, another shot is awarded if the original was missed

                                                                                                                                                  ii.      If the offense violates on the first shot, no point shall be awarded

                                                                                                                                                iii.      If the offense violates on the second (or third) shot, the basket is negated (if it was made) and the ball shall be awarded to the opposition

c.        If a free throw misses the rim, the defense automatically gets the ball out of bounds, on the second shot of a two shot foul, or the third shot of a three shot foul.

 

2.        Possession of the ball out of bounds – if a foul occurs and the player is not in the process of shooting; the ball will be awarded to the opposition and taken out of bounds. If the foul occurred above the free throw line, the ball will be taken at half court. If the foul occurred below the free-low line, the ball will be taken out at the baseline.

 

3.        Team fouls – every foul will be counted against your “team foul” total. Fouls will be kept for all 4-6 girls, 5-6 boys, and Jr. High boys and girls games. On the 7th team foul in a half, the opposition will shoot 1 and 1. On the 10th team foul of a half, the opposition will shoot 2 free throws.

 

II Violations

 

                A Time violations

 

1.        10 seconds in backcourt – an offensive team takes 10 or more seconds to get the ball across the mid-court line

2.        5 second in-bound – the offensive team fails to throw the ball inbounds within 5 seconds from when it was handed to the in-bounder (not enforced for 1-2 boys, 1-3 girls, and 3-4 boys).

                                                                                                   i.      Please note: a defender must stand at least 3 feet from the player in-bounding the ball (referee’s discretion)

3.        5 seconds in the lane (3-4 boys) – an offensive player is in the free throw lane of the frontcourt (has one foot or more inside the lane or on the line) for 5 or more seconds while his or her team is in possession of the ball.

4.        3 seconds in the lane (4-6 girls, 5-6 boys, Jr. High boys and girls) - an offensive player is in the free throw lane of the frontcourt (has one foot or more inside the lane or on the line) for 3 or more seconds while his or her team is in possession of the ball.

5.        5 seconds in possession (Jr. High boys and girls) – an offensive player fails pass or shoot the ball within 5 seconds after being guarded within 3 feet by a defender in the frontcourt.

 

B. Ballhandling violations

 

1.        Double dribble – resuming a dribble after having stopped (and no defender interrupts the players possession of the ball) or dribbling the ball with both hands simultaneously.

2.        Over-and-back (not enforced for 1-2 boys, 1-3 girls, 3-4 boys) – returning the ball to the backcourt by an offensive player after he or she has crossed into the frontcourt

3.        Traveling – taking more than one step without dribbling. Examples:

a.        Feet sliding

b.       Picking-up an established pivot foot

c.        Failure to jump-stop properly

d.       Stumbling while in possession of the ball (and keeping control of the ball)

e.        Returning to your feet from the ground with the ball

4.        Carrying the ball – a player turns the ball a complete 180 degrees in the hand between dribbles.

 

 

III Defense

 

A.      Double teaming – double teaming is not allowed for 1-2 grade boys, 1-3 grade girls, and 3-4 grade boys. If double teaming is called, the ball will be given back to team with control of the ball and taken out of bounds.

 

B.       Press (defensive pressure)

 

1.        is not allowed beyond mid-court for 1-2 and 3-4 grade boys and 1-3 grade girls

2.        is not allowed beyond mid-court for 4-6 grade girls and 5-6 grade boys until the final two minutes of each half (end of 2nd and 4th quarters)

a. If a team is up by 20 points or more, a press is not allowed

3.        defense cannot be applied until the ball crosses the specified line

4.        a full court defense is allowed for all Jr. High boys and girls games

 

C.       While opposition is in-bounding – the defense must remain one arm’s length (approximately 3 feet) away from the in-bounder (referee’s discretion)

 

D.      Man to man or zone defense.

 

a.        Boys grades 1-2 and 3-4 and girls grades 1-3 MAY play man to man or zone defense. We recommend a zone for 1-2 boys and 1-3 girls and man to man for 3-4 boys.

b.       Zone defense is NOT allowed for 4-6 girls and 5-6 boys. Violations may result in a technical foul.

c.        Jr. High Boys and Girls teams may apply either man to man or zone defenses. We strongly recommend using a man to man half court defensive set.

 

 

Notes:

 

  • Please refer to the Foothill Hoops Officiating Schedule as to what calls will be made on which days

 

  • all unlisted rules will be called at the referees discretion, and/or according to the C.I.F. rulebook for all 4-6 girls, 5-6 boys and Jr. High games